Wait for Multidimentional struct
This commit is contained in:
20
src/mesh.c
20
src/mesh.c
@@ -7,7 +7,7 @@ struct obj
|
||||
unsigned int vertex, vao, n_vbo, d_vbo;
|
||||
};
|
||||
|
||||
mesh_t create_mesh( float * d, float * n )
|
||||
mesh_t create_mesh( float * d, float * n, unsigned char * coordanate )
|
||||
{
|
||||
struct obj * p;
|
||||
|
||||
@@ -22,15 +22,27 @@ mesh_t create_mesh( float * d, float * n )
|
||||
glBindBuffer( GL_ARRAY_BUFFER, p->d_vbo );
|
||||
glBufferData( GL_ARRAY_BUFFER, p->vertex*3*sizeof(float), d+1,
|
||||
GL_STATIC_DRAW );
|
||||
glVertexAttribPointer( 0,3,GL_FLOAT, 0, 3*sizeof(float), NULL );
|
||||
glVertexAttribPointer( 0,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[0]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(0);
|
||||
glVertexAttribPointer( 1,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[1]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer( 2,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[2]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(2);
|
||||
glVertexAttribPointer( 3,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[3]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(3);
|
||||
|
||||
glGenBuffers( 1, &p->n_vbo );
|
||||
glBindBuffer( GL_ARRAY_BUFFER, p->n_vbo );
|
||||
glBufferData( GL_ARRAY_BUFFER, p->vertex*3*sizeof(float), n+1,
|
||||
GL_STATIC_DRAW );
|
||||
glVertexAttribPointer( 1,3,GL_FLOAT, 0, 3*sizeof(float), NULL );
|
||||
glEnableVertexAttribArray(1);
|
||||
glVertexAttribPointer( 4,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[0]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(4);
|
||||
glVertexAttribPointer( 5,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[1]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(5);
|
||||
glVertexAttribPointer( 6,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[2]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(6);
|
||||
glVertexAttribPointer( 7,1,GL_FLOAT, 0, 3*sizeof(float), (float*)(coordanate[3]*sizeof(float)) );
|
||||
glEnableVertexAttribArray(7);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user