0.2 Draw axis
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14
src/main.h
14
src/main.h
@@ -13,7 +13,7 @@ int is_open_window( window_t window );
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void close_window( window_t window );
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void * create_mesh( int * mesh );
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void * create_mesh( float * mesh );
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void destroy_mesh( void * p );
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@@ -37,4 +37,14 @@ void gload_mat4( unsigned int program, char * var, float * m );
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void load_fix_matrix( unsigned int shader, float ratio );
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void load_rot_matrix( unsigned int shader, char angle, unsigned char i );
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void load_mdl_matrix( unsigned int shader, unsigned char i );
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void load_rot_matrix( unsigned int shader, unsigned char * angle );
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unsigned int config_texture( unsigned short type );
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void use_texture( unsigned int texture );
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void destroy_texture( unsigned int texture );
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unsigned int create_palette_texture( const unsigned char * colors );
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