0.2 Clean up

This commit is contained in:
PedroEdiaz
2024-09-05 15:05:33 +00:00
parent 06e8e9074b
commit 0f387f8a71
3 changed files with 12 additions and 16 deletions

View File

@@ -48,30 +48,24 @@ int main( void )
if( !( m_axis = create_mesh( axis ) ) )
goto error_mesh_axis;
texture=create_palette_texture( palette );
use_texture( texture );
while( is_open_window( window ) )
{
load_rot_matrix( shader, rot );
++rot[1];
load_rot_matrix( shader, rot );
draw_color();
load_mdl_matrix( shader, 2 );
gload_float( shader, "idx", 2 );
load_mdl_matrix( shader, 0, 0 );
draw_mesh( m_axis );
load_mdl_matrix( shader, 1 );
gload_float( shader, "idx", 1 );
load_mdl_matrix( shader, 1, 1 );
draw_mesh( m_axis );
load_mdl_matrix( shader, 0 );
gload_float( shader, "idx", 0 );
load_mdl_matrix( shader, 2, 2 );
draw_mesh( m_axis );
gload_float( shader, "idx", 3 );
load_mdl_matrix( shader, 0, 3 );
draw_mesh( m_cube );
}