0.2 Clean up

This commit is contained in:
PedroEdiaz
2024-09-05 15:05:33 +00:00
parent 06e8e9074b
commit 0f387f8a71
3 changed files with 12 additions and 16 deletions

View File

@@ -27,16 +27,18 @@ mat4 ortho[] =
void load_fix_matrix( unsigned int shader, float ratio )
{
mat4 m, n;
const int d = 7;
glm_lookat( (vec3){0,0,-5}, (vec3){0,0,0}, (vec3){0,1,0}, m );
glm_perspective( 45.0, ratio, 2, 8, n );
glm_lookat( (vec3){0,0,-d}, (vec3){0,0,0}, (vec3){0,1,0}, m );
glm_perspective( CGLM_PI/4, ratio, d-3, d+3, n );
glm_mat4_mul( n, m, m );
gload_mat4( shader, "fix", (float*)m );
}
void load_mdl_matrix( unsigned int shader, unsigned char i )
void load_mdl_matrix( unsigned int shader, unsigned char i, unsigned char c )
{
gload_float( shader, "idx", c );
gload_mat4( shader, "mdl", (float*)ortho[i] );
}