Document code, and clean up

This commit is contained in:
PedroEdiaz
2024-10-21 16:50:49 -06:00
parent 6e54aa9fea
commit 17e1cf8804
13 changed files with 245 additions and 193 deletions

View File

@@ -34,18 +34,18 @@ void load_fix_matrix( id_t shader, float ratio )
glm_perspective( CGLM_PI/4, ratio, d-3, d+3, n );
glm_mat4_mul( n, m, m );
gload_mat4( shader, "fix", (mat4_t) m );
load_mat4_to_shader( shader, "fix", (mat4_t) m );
}
void load_mdl_matrix( id_t shader, unsigned char i, unsigned char c )
{
gload_float( shader, "idx", c );
gload_mat4( shader, "mdl", (mat4_t)ortho[i] );
load_float_to_shader( shader, "idx", c );
load_mat4_to_shader( shader, "mdl", (mat4_t)ortho[i] );
}
void load_rot_matrix( id_t shader, quat_t q )
{
mat4 m;
glm_quat_mat4( q, m );
gload_mat4( shader, "rot", (mat4_t)m );
load_mat4_to_shader( shader, "rot", (mat4_t)m );
}