Merge: crisel -> main
This commit is contained in:
109
src/input.c
109
src/input.c
@@ -2,52 +2,100 @@
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#include <cglm/quat.h>
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#include <GLFW/glfw3.h>
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#define ANGLE ((float)0x02/0xff*2*GLM_PI)
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#define ANGLE ((float)0x01/0xff*2*GLM_PI)
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unsigned char selected_axis = 0;
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int window_width;
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int window_height;
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versor q = GLM_QUAT_IDENTITY_INIT;
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vec3 axis[3] =
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{
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{1,0,0},
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{0,1,0},
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{0,0,1},
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{1, 0, 0},
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{0, 1, 0},
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{0, 0, 1},
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};
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quat_t poll_input( window_t window )
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void __window_callback(GLFWwindow * window, int w, int h)
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{
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int m;
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m = (w < h) ? w : h;
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window_width = w;
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window_height = h;
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glViewport((w - m) / 2, (h - m) / 2, m, m);
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}
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void __mouse_callback(GLFWwindow* window, int button, int action, int mods)
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{
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unsigned char green_value;
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double xpos, ypos;
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if( button != GLFW_MOUSE_BUTTON_LEFT || action != GLFW_PRESS )
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return;
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glfwGetCursorPos(window, &xpos, &ypos);
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glReadPixels((int)xpos, (int)(window_height - ypos), 1, 1, GL_GREEN, GL_UNSIGNED_BYTE, &green_value);
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switch(green_value)
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{
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case 0xD3:
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case 0xD4:
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case 0xD5:
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selected_axis = green_value-0xD3;
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}
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}
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void __scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
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{
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versor p = GLM_QUAT_IDENTITY_INIT;
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if( glfwGetKey( (void*)window, 'Q' ) == GLFW_PRESS )
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glm_quatv(p, yoffset*ANGLE, axis[selected_axis]);
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glm_quat_mul(p, q, q);
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glm_quat_rotatev(p, axis[0], axis[0]);
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glm_quat_rotatev(p, axis[1], axis[1]);
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glm_quat_rotatev(p, axis[2], axis[2]);
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}
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quat_t poll_input(window_t window)
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{
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versor p = GLM_QUAT_IDENTITY_INIT;
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if( glfwGetKey((GLFWwindow*)window, 'Q') == GLFW_PRESS )
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{
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glm_quatv( p, ANGLE, axis[0] );
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glm_quatv(p, ANGLE, axis[0]);
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goto end;
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}
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if( glfwGetKey( (void*)window, 'W' ) == GLFW_PRESS )
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if( glfwGetKey((GLFWwindow*)window, 'W') == GLFW_PRESS )
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{
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glm_quatv( p, -ANGLE, axis[0] );
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glm_quatv(p, -ANGLE, axis[0]);
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goto end;
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}
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if( glfwGetKey((GLFWwindow*)window, 'A') == GLFW_PRESS )
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{
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glm_quatv(p, ANGLE, axis[1]);
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goto end;
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}
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if( glfwGetKey((GLFWwindow*)window, 'S') == GLFW_PRESS )
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{
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glm_quatv(p, -ANGLE, axis[1]);
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goto end;
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}
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if( glfwGetKey((GLFWwindow*)window, 'Z') == GLFW_PRESS )
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{
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glm_quatv(p, ANGLE, axis[2]);
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goto end;
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}
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if( glfwGetKey((GLFWwindow*)window, 'X') == GLFW_PRESS )
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{
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glm_quatv(p, -ANGLE, axis[2]);
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goto end;
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}
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if( glfwGetKey( (void*)window, 'A' ) == GLFW_PRESS )
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{
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glm_quatv( p, ANGLE, axis[1] );
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goto end;
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}
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if( glfwGetKey( (void*)window, 'S' ) == GLFW_PRESS )
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{
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glm_quatv( p, -ANGLE, axis[1] );
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goto end;
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}
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if( glfwGetKey( (void*)window, 'Z' ) == GLFW_PRESS )
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{
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glm_quatv( p, ANGLE, axis[2] );
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goto end;
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}
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if( glfwGetKey( (void*)window, 'X' ) == GLFW_PRESS )
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{
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glm_quatv( p, -ANGLE, axis[2] );
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goto end;
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}
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end:
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glm_quat_mul( p, q, q );
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glm_quat_rotatev( p, axis[0], axis[0] );
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@@ -56,3 +104,4 @@ end:
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glm_quat_normalize( q );
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return q;
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}
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