0.3 Rotate axis
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@@ -39,7 +39,7 @@ void load_fix_matrix( unsigned int shader, float ratio );
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void load_mdl_matrix( unsigned int shader, unsigned char i, unsigned char c );
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void load_rot_matrix( unsigned int shader, unsigned char * angle );
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void load_rot_matrix( unsigned int shader, float * q );
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unsigned int config_texture( unsigned short type );
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@@ -48,3 +48,5 @@ void use_texture( unsigned int texture );
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void destroy_texture( unsigned int texture );
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unsigned int create_palette_texture( const unsigned char * colors );
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float * poll_input( window_t window );
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