Avoid bottle-neck while drwing lines, fix surface
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@@ -57,7 +57,9 @@ void set_projection_mesh( struct projection );
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void destroy_mesh(mesh_t p);
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void draw_mesh(mesh_t p, char lines);
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void draw_mesh(mesh_t p);
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void draw_mesh_lines(mesh_t p);
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/*
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Set background color:
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