Grafica algo pero no la banda
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@@ -7,7 +7,7 @@ struct obj
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unsigned int vertex, vao, vbo;
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};
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mesh_t create_mesh( narray_float_t mesh )
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mesh_t create_mesh( float * mesh )
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{
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struct obj * p;
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@@ -20,10 +20,10 @@ mesh_t create_mesh( narray_float_t mesh )
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glBindVertexArray( p->vao );
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glBindBuffer( GL_ARRAY_BUFFER, p->vbo );
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glBufferData( GL_ARRAY_BUFFER, (p->vertex*3)*sizeof(int), mesh+1,
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glBufferData( GL_ARRAY_BUFFER, (p->vertex*3)*sizeof(float), mesh+1,
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GL_STATIC_DRAW );
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glVertexAttribPointer( 0,3,GL_FLOAT, 0, 3*sizeof(int), NULL );
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glVertexAttribPointer( 0,3,GL_FLOAT, 0, 3*sizeof(float), NULL );
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glEnableVertexAttribArray(0);
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return p;
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