glew -> glad & libglfw.so -> libglfw.a

This commit is contained in:
PedroEdiaz
2024-10-30 22:38:23 -06:00
parent 88495c1068
commit fb2cbe20db
2 changed files with 87 additions and 41 deletions

View File

@@ -1,6 +1,7 @@
BIN = manigraph
OBJ = \
ext/glad/glad.o \
src/surface.o \
src/context.o \
src/texture.o \
@@ -14,18 +15,8 @@ OBJ = \
CFLAGS = \
-I./ext/cglm/include \
-I./ext/glfw/include \
-Wall -Wno-unused-function -std=c99 -D_POSIX_C_SOURCE \
WAYLAND-LIB = \
xdg-shell \
relative-pointer-unstable-v1 \
xdg-decoration-unstable-v1 \
pointer-constraints-unstable-v1 \
viewporter \
idle-inhibit-unstable-v1 \
fractional-scale-v1 \
xdg-activation-v1 \
wayland
-I./ext/glad \
-Wall -Wno-unused-function -std=c99 -D_GNU_SOURCE \
help:
@echo "Para compilar el proyecto a tu sistema operativo"
@@ -36,47 +27,31 @@ help:
@echo " $(MAKE) cocoa"
@echo "Para limpiar los archivos compilados se puede usar"
@echo " $(MAKE) clean"
@echo "Para ejecturar el programa sin instalarlos se puede usar:"
@echo " $(MAKE) run-linux"
src/main.o: src/data/axis.h src/data/shaders.h
# WINDOWS
windows: $(OBJ) glfw.dll
$(CC) $(CFLAGS) $(OBJ) -o $(BIN) -L. -lglfw -lopengl32 -lglew32
windows: $(OBJ)
cd ext; $(MAKE) -f glfw.mk windows; cd -
$(CC) $(CFLAGS) $(OBJ) -o $(BIN) -L. -lglfw -lopengl32
glfw.dll:
$(CC) -fPIC -shared -D_GLFW_WIN32 -D_GLFW_BUILD_DLL ./ext/glfw/src/*.c -o $@ -lgdi32
# LINUX
linux-wayland: $(OBJ)
for i in $(WAYLAND-LIB); \
do \
wayland-scanner client-header ext/glfw/deps/wayland/$$i.xml ext/glfw/deps/wayland/$$i-client-protocol.h; \
wayland-scanner private-code ext/glfw/deps/wayland/$$i.xml ext/glfw/deps/wayland/$$i-client-protocol-code.h; \
done
$(MAKE) DFLAGS="-D_GLFW_WAYLAND" libglfw.so
$(CC) -o $(BIN) $(OBJ) -L. -lGLEW -lGL -lglfw -lm
cd ext; $(MAKE) -f glfw.mk linux-wayland; cd -
$(CC) -o $(BIN) $(OBJ) ext/libglfw.a -lGL -lm
linux-x11: $(OBJ)
$(MAKE) DFLAGS="-D_GLFW_X11" libglfw.so
$(CC) -o $(BIN) $(OBJ) -L. -lGLEW -lGL -lglfw -lm
cd ext; $(MAKE) -f glfw.mk linux-x11; cd -
$(CC) -o $(BIN) $(OBJ) ext/libglfw.a -lGL -lm
run-linux:
LD_LIBRARY_PATH=. ./$(BIN)
# COCOA
cocoa: $(OBJ)
$(MAKE) DFLAGS="-D_GLFW_COCOA" libglfw.so
$(CC) -framework OpenGL -o $(BIN) $(OBJ) -L. -lGLEW -lGL -lglfw
libglfw.so:
$(CC) -fPIC -shared $(DFLAGS) -D_GLFW_BUILD_DLL -Iext/glfw/deps/wayland ./ext/glfw/src/*.c -o $@
cd ext; $(MAKE) -f glfw.mk cocoa; cd -
$(CC) -framework OpenGL -o $(BIN) $(OBJ) ext/glfw.a -lGL -lglfw
clean:
rm $(OBJ) $(BIN) ext/glfw/deps/wayland/*.h
rm $(OBJ) $(BIN)
cd ext; $(MAKE) -f glfw.mk clean; cd -
.SUFFIXES: .c .o
.c.o: src/main.h
.c.o:
$(CC) $(CFLAGS) -c -o $@ $<