Clean code for MVP Release
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@@ -5,6 +5,7 @@ void set_clean_color_context( unsigned char r, unsigned char g, unsigned char b
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{
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glEnable( GL_DEPTH_TEST );
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glEnable( GL_CULL_FACE );
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glCullFace( GL_BACK );
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glClearColor( (float)r/0xff, (float)g/0xff, (float)b/0xff, 1.0 );
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