PedroEdiaz
8a4e95fdd3
Fix: compilation error
2024-11-27 17:31:47 -06:00
PedroEdiaz
e95ef9d127
Fix: encoding for n-cube faces
2024-11-27 17:21:59 -06:00
PedroEdiaz
4840b0c8ba
Merge branch 'main' into experimental
2024-11-27 10:58:58 -06:00
PedroEdiaz
8d1f54604e
Optimize and work with dim=2
2024-11-27 00:20:51 -06:00
PedroEdiaz
589721a953
WIP: Rotations in R4, and change colors
2024-11-26 23:51:30 -06:00
PedroEdiaz
a8ae6aaef6
Add gamma correction, change illumination values
2024-11-26 23:49:49 -06:00
alan
805ff18e21
expandiendo a Rn avance
2024-11-26 22:21:56 -06:00
PedroEdiaz
e4a4a8c603
Add riemman surfaces family
2024-11-21 18:57:13 -06:00
PedroEdiaz
8811c4e0b7
Prepare for Rn -> Rm surfaces
2024-11-20 11:38:23 -06:00
PedroEdiaz
6c5e2a9a29
Merge branch 'main' into roberto
2024-11-20 11:14:59 -06:00
PedroEdiaz
d967550dd8
Fix Compilation errors
2024-11-20 11:08:07 -06:00
PedroEdiaz
61b014a803
Port to web for free
2024-11-19 21:54:22 -06:00
roberto.mc
793c11757d
aiura pedro
2024-11-18 23:14:54 -06:00
PedroEdiaz
c4016d239a
Merge: roberto -> main
2024-11-16 13:12:16 -06:00
roberto.mc
4bc45f4eea
aiuda con el blinn-phong
2024-11-15 20:20:33 -06:00
PedroEdiaz
6dbc758cc3
xd
2024-11-14 21:18:13 -06:00
PedroEdiaz
569a8d0f42
Fix: specular
...
Muy bien!!, nada mas habian 2 errores por mi parte,
'Normal' no estaba normalizado, lo que afectaba las potencias con 'pow'.
Ademas habia un error con los buffers del shader lo que afectaba toda la iluminacion.
Sin embargo lo hiciste muy bien, solo que te falto definir viewPos.
2024-11-14 20:11:30 -06:00
roberto.mc
52ef897137
Specular ya deberia furula
2024-11-14 16:47:14 -06:00
PedroEdiaz
583c0cb92f
Use modern scrolling for better UX
2024-11-04 20:56:50 -06:00
PedroEdiaz
c37614ae52
default: GLAD
2024-10-30 22:44:58 -06:00
PedroEdiaz
fb2cbe20db
glew -> glad & libglfw.so -> libglfw.a
2024-10-30 22:43:10 -06:00
PedroEdiaz
88495c1068
Setup Manigraph for glad
2024-10-30 22:42:13 -06:00
PedroEdiaz
303f16d155
Separate Wayland and x11
2024-10-29 20:02:36 -06:00
PedroEdiaz
8c565ffd25
Fix #17 , Add nuklear, Unified linux compilation
2024-10-27 16:09:29 -06:00
PedroEdiaz
3fa4eed366
Fix: Palette
2024-10-24 12:21:14 -06:00
PedroEdiaz
3e27f0d165
Add .clang-format and .gitignore
2024-10-24 11:21:07 -06:00
PedroEdiaz
2a5a101080
Change projection w/keyboard
2024-10-22 23:07:30 -06:00
PedroEdiaz
6727c5fa9a
Clean code for MVP Release
2024-10-22 19:54:55 -06:00
PedroEdiaz
7787daa2da
Merge: roberto -> main
2024-10-22 19:26:10 -06:00
PedroEdiaz
74f4f7c7eb
Finall G-S
...
Observaciones:
* Agregé CGLM_ALL_UNALIGNED para evitar el Segfault.
* Cambie la estructura de G-S a una más ordenada.
* Cambié el nombre de las variables a unas más intuitivas.
* Cambié lado3, a uno que garantiza G-S.
En lo general muy bien!!, Felicidades.
2024-10-22 18:58:15 -06:00
Your Name
c513320714
xd, la restanostaba guena
2024-10-22 12:53:44 -06:00
Your Name
96df57fc90
Ya deberia funcionar n==4, pero por alguna razon no corre con make run, iura
2024-10-22 12:18:38 -06:00
PedroEdiaz
b50fbf9d2d
rm: glfw.dll manigraph.exe
2024-10-22 11:46:30 -06:00
PedroEdiaz
6eedd09e2c
Merge: crisel -> main
2024-10-22 11:45:51 -06:00
PedroEdiaz
17e1cf8804
Document code, and clean up
2024-10-21 16:50:49 -06:00
PedroEdiaz
fe3b99d480
Setup for test on R4
2024-10-18 20:26:53 -06:00
PedroEdiaz
b164d15927
Fix: compile
2024-10-18 19:14:51 -06:00
Your Name
e79c4abe83
la funcion calc_normal ahora toma vectores R4 via alg. G-S
2024-10-18 18:35:21 -06:00
PedroEdiaz
6e54aa9fea
Merge: alan -> main
2024-10-18 17:06:19 -06:00
PedroEdiaz
0552616bf9
Wait for Multidimentional struct
2024-10-18 14:01:25 -06:00
PedroEdiaz
7c8cfcbfce
Combine Illumination w/ Mouse rotation
2024-10-18 11:54:12 -06:00
PedroEdiaz
7c1f691b46
Merge: roberto -> main
2024-10-17 22:30:55 -06:00
PedroEdiaz
03d446cdaf
Correct faces of axis
2024-10-17 22:28:22 -06:00
PedroEdiaz
9dabea34d2
Final: Illumination
2024-10-17 22:24:54 -06:00
PedroEdiaz
5fc19db1a9
Eliminar los .o
2024-10-17 19:44:44 -06:00
PedroEdiaz
7c76e3901a
Fix illumination
2024-10-17 19:42:16 -06:00
Your Name
fda999bfb1
PPP
2024-10-17 17:58:55 -06:00
PedroEdiaz
3137c23479
Fix: not linking of math lib
2024-10-17 13:03:35 -06:00
PedroEdiaz
6218c5d576
Fix: Wayland compilation
2024-10-17 12:56:33 -06:00
PedroEdiaz
502ff0daeb
Corrección
2024-10-17 11:48:14 -06:00